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Html5 Game Development with­ Gamemaker

Rating
2 Ratings
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Format
Paperback, 364 pages
Published
United Kingdom, 30 April 2013

The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level. This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.


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$92.57
Ships from UK Estimated delivery date: 24th Apr - 1st May from UK
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Product Description

The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level. This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.

Product Details
EAN
9781849694100
ISBN
1849694109
Other Information
black & white illustrations
Dimensions
19.1 x 2 x 23.4 centimetres (0.77 kg)

About the Author

Jason Lee Elliott is a digital media expert with a passion for game design. He started his career as an all-purpose Artist at Konami, working his way up to the position of Lead Artist on Spawn for the Game Boy Color. Jason then returned to school to study film at the Vancouver Film School, where the shot he wrote, directed, and produced was selected as a finalist for the BC Film Director Internship Program. Games were never far away from his thoughts and with his new cinematic skills in hand, Jason returned to the industry as a Level and Game Designer at Radical Entertainment. While there, Jason became a proficient scripter, working on several acclaimed titles including Hulk, Hulk Ultimate Destruction, and The Simpsons: Hit & Run. Since 2005, Jason has been a teacher at the Art Institute of Vancouver, and is currently a senior faculty member in the Game Art and Design program.

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